;GUN Model File Requirements

;GUN Settings for wizard staff fire balls

;Gun Settings

MUZZLECOLORR   = 237
MUZZLECOLORG   = 43
MUZZLECOLORB   = 221
muzzleflash    = 4
muzzlesize     = 220
smokedecal     = 
smokespeed     = 
;particledecal = shockwavered
;particlespeed = 1

flak           = wizard_fireball
damage         = 10
damagetype     = 0
scorchtype     = 4
reloadqty      = 0
firerate       = 2
range	       = 300
zoommode       = 0
simplezoom     = 0
iterate        = 1

;GUN Visuals

textured      =
effect        = effectbank\nomadmod\weapons\weapon_spec_normal_alpha.fx
reducetexture = 0
transparency  = 0
weapontype    = 0



;HUD muzzleflash position

horiz          = 20
vert           = -30
forward        = 85
alignx         = 20
aligny         = -35
alignz         = 140

;GUN Sounds
sound1	       = 
sound2	       = fire.wav
sound3         = putaway.wav
sound4         = retrieve.wav
sound5         = reload.wav 
fireloop       = 1000




;HUD animation frames list

keyframe ratio = 1
select         = 45,57
Idle           = 58,77
Move           = 145,190
start fire     = 80,90
end fire       = 91,100
putaway	       = 289,300
block          = 201,235
;altfire        = 
;zoom start fire = 

;HUD sound frames list

soundframes    = 6
sframe0        = 
sframe1        = 
sframe2	       = 85,2
sframe3        = 290,3
sframe4        = 48,4
sframe5        = 201,5

;noscorch        = 1
soundstrength	= 100
